The making of Clarity
Excuse the crudeness of the screen grabs, but just to demonstrate how many forms this game has taken, yet all of this remains in the game somehow. The D6, the space cowgirl, the gelatinous cubes..its all here and all equally important to the experience.
It has gone from Atari St styled to C64 styled, actually on the NES and Amstrad CPC at some points in the not so distant past.
Get Uriel's Chasm 3: Gelshock
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